Yesterday marked a major moment for Nintendo as they unveiled the much-anticipated Nintendo Switch 2. While excitement buzzed around the event, the hardware team kept mum on the specific details about the chip inside. Nvidia, the provider of the custom chip, decided to spill a few beans later on through a blog post.
During a developer meeting, Tetsuya Sasaki, who leads the Switch 2’s technical team, explained, “Nintendo prefers to keep a lid on the hardware specs. Our main focus is on delivering exceptional value to consumers.”
Following Nintendo’s lead, Nvidia has been careful not to reveal too much, like core counts and speeds. However, they do highlight that the new chip delivers graphics ten times better than what the original Switch could offer.
The chip includes Nvidia’s RT cores, which enhance features like hardware ray tracing, lighting, and reflections. Meanwhile, the tensor cores handle DLSS upscaling, likely supporting up to 4K when docked and aiming for up to 120 frames per second in handheld mode.
Moreover, these tensor cores enable AI-driven face tracking and background removal, showcased in new features such as the GameChat social app and in titles like Super Mario Party Jamboree – Nintendo Switch 2 Edition + Jamboree TV. There’s speculation whether this technology shares any similarities with Nvidia Broadcast found on PCs.
Additionally, Nvidia confirmed that the Switch 2’s VRR display is equipped with G-Sync technology in handheld mode, reducing screen tearing for a smoother gameplay experience.
Nvidia also powered the original Switch with a custom Tegra X1 chip. Nintendo squeezed every bit of performance from it, making it last for years despite its age. New games continue to be released even eight years after the original launch.
As we await the Switch 2’s release on June 5, set at a price of $449.99, the gaming world eagerly anticipates seeing just how developers will harness the power of this new chip.