Hey there, fellow space explorers! I have some exciting news from the No Man’s Sky universe. On February 12, 2025, Hello Games rolled out an update that fans of the game will surely appreciate. This latest patch focuses primarily on addressing the series of bugs that cropped up with the recent Worlds Part 2 update. For those who may not be keeping count, this patch brings new fixes to the game as it nears its impressive 9-year milestone.
Since its launch in 2016, No Man’s Sky has transformed remarkably thanks to the dedication of Sean Murray and the team at Hello Games. What started as a rocky release is now celebrated in the gaming community. The Worlds Part 2 update, which kicked off in January 2025, introduced players to vibrant new worlds, improved the overall quality-of-life within the game, revamped lighting, and much, much more. It’s no wonder that No Man’s Sky’s Steam reviews finally hit “Very Positive” after years of development. The team continues to put in the work by rolling out updates like this latest patch to smooth out gameplay and elevate the experience further.
Specifically, the new update 5.055 is available for those on PlayStation 5 and Xbox Series X/S while update 5.55 can be found on PlayStation 4, Xbox One, and PC. Players will see improvements such as fixing crashes related to memory and solving collision problems in biodomes. Plus, navigating missions has never been simpler; the teleportation menu now automatically shows the nearest destination to your mission as the first option. Not to forget, those water rendering issues are now a thing of the past.
And for you tech enthusiasts, let’s not overlook the monumental leap No Man’s Sky made with the PlayStation 5 Pro. After its release in late 2024, No Man’s Sky was one of only three games that featured an 8K mode, truly spotlighting the console’s prowess. Players can either delve into the universe at a stunning 7680 x 4320 resolution at 30 FPS or go for a 4K experience running at 60 FPS. Both modes offer exceptional graphical fidelity thanks to the PS5 Pro’s advanced technological capabilities. Martin Griffiths from Hello Games couldn’t hide his excitement when talking about developing on this new hardware, underscoring how incredible it is to see such quality in his own work.
Beyond No Man’s Sky, Hello Games has its sights on new adventures. The British company is set to publish Stage Fright, an upcoming co-op game by Ghost Town Games, known for their hugely popular Overcooked series. It seems there’s no stopping Hello Games, as they continue to enhance No Man’s Sky while also expanding their horizons.
Here’s a quick rundown of some noteworthy fixes in the new patch:
– Ensure your favorite teleport destinations stay saved after a warp.
– The teleporter list prioritizes your nearest mission destination.
– Stability issues with the Nautilon platform in water are a thing of the past.
– Trader starships won’t fall from the sky post-takeoff on moon outposts.
– Collision bars are raised, correcting Exocraft and laser clashes.
– Say goodbye to unwanted “water landings” for starships when they aren’t near water.
– Entry into freighter hangars is smooth without snags.
– No more erratic movement on the Space Anomaly or in bases.
– Rare settlement saving issues are fixed, and the galaxy map has been tidied up from invisible pathways.
– UI for abandoned mode is now less ambiguous.
– Sea creatures’ display statuses are updated accurately.
– Inventory sorting now leaves broken slots untouched.
– Text flickering is smoothed out especially during multiplayer.
– Dialogue clarity is restored for They Who Returned.
– Blue depths now shimmer properly from space.
– An underwater jetpack now boasts better visibility.
– Water rendering issues are patched, and underwater bases now appear correctly on PS5.
And, of course, those random crashes have been ushered off the ship. Happy exploring, travelers!