Exciting news for fans of tactical stealth games: The Stone of Madness has just released new gameplay footage and some intriguing details about a character named Alfredo Martin. He’s one of the five playable characters and brings some unique skills to the table. Alfredo can light up dark areas, discover hidden secrets, and even don a disguise. However, his Achilles’ heel is his paralyzing fear of death, which causes him to lose Sanity whenever he’s too close to a corpse. Keep an eye out for its release on PC and consoles on January 28, 2025.
Game Rant has shared a sneak peek at some of Alfredo Martin’s stealth gameplay. This priest is one of the intriguing characters you’ll meet in this indie title. Developed by the Spanish indie team The Game Kitchen, The Stone of Madness is a tactical stealth game influenced by the art of Francisco De Goya. Players must juggle managing the sanity of their characters while exploring and preparing to escape from an 18th-century Spanish monastery—a complex that blends a madhouse with an inquisitorial prison.
One of the main attractions of The Stone of Madness is Alfredo Martin, a priest whose character is showcased in a new video, exclusively shared by Game Rant. This short clip highlights Alfredo’s stealth and exploration skills. He’s adept at finding hidden spaces—like secret passageways—and can slip by guards by disguising himself as a fellow priest. Unlike Leonora, who prefers to avoid guards by climbing and sticking to shadows, Alfredo can blend into the environment—though not indefinitely, as shown by a suspicious-looking guard meter that appears partway through the video.
Alfredo has another advantage in his toolkit: an oil lamp that reveals dark areas, perfect for exploration. This ability is somewhat similar to that of another character, Agnes Santos, who can manipulate light sources like torches and chandeliers. Alfredo’s lamp offers unique illumination that aids only him. However, his fear of death is a significant drawback. Being near dead bodies will cause him to lose Sanity, so players should try to avoid such scenarios if they want to keep Alfredo grounded.
Character management, particularly regarding phobias and traumas, plays a crucial role in The Stone of Madness. Players must skillfully navigate these challenges while coordinating stealth, exploration, and preparation tasks. The game’s collaborative mechanic, allowing players to switch between characters, promises a fresh take on the stealth genre.
For those eagerly awaiting its release, The Stone of Madness will be available for PS5, Xbox One, Xbox Series X/S, Switch, and PC on January 28, 2025, with publishing by Tripwire Interactive. PC gamers can check out the demo available on Steam to get a taste of what’s to come.
From the creators of the acclaimed Blasphemous series, The Stone of Madness invites players into a real-time tactical stealth adventure set in an 18th-century Spanish monastery nestled in the Pyrenees. This aged Jesuit monastery isn’t just a place of worship—it’s also home to a madhouse and an inquisitorial prison. Five prisoners, each dealing with brutal punishments, madness, and despair, must harness their distinct skills to confront fears, maintain sanity, uncover monastery secrets, and orchestrate a daring escape. Players will alternate control of characters like Agnes, Leonora, Eduardo, Amelia, and Alfredo, utilizing their upgradable skills to cast spells, eliminate targets, distract foes, and explore hidden areas, among many other tactics.