Recent updates about Dune Awakening have emerged, thanks to Funcom’s brief overview of their post-launch strategy for the game. Additionally, they shared PC specifications in an official update on the game’s Steam page.
In a concise video narrated by Joel Byros, the chief creative officer, he outlines what to expect once the game launches on May 20. Byros shares that, unlike many other MMOs, Dune Awakening won’t require a subscription fee. Instead, players can look forward to optional paid DLC packs released alongside free updates.
These free updates promise to improve gameplay by introducing new features, enhancing storylines, and generally keeping the game’s online service lively. As for the optional DLCs, specific details remain under wraps. However, players can purchase them individually or opt for a season pass that bundles several DLCs together.
Byros also mentioned that some players might get a chance to start exploring Dune Awakening before the official launch date—specifically on May 15. This early access, as he explained, isn’t just about getting a jump on other players; it’s also a strategy to manage server loads better for a smoother official launch, which is crucial for any MMO’s success.
Alongside the video, the Steam post provided detailed information on the PC specs you’ll need for the game. Here’s a quick rundown:
Minimum Requirements:
- OS: Windows 10 64-bit or newer
- Processor: Intel Core i5-7400 or AMD Ryzen 3 1200
- Memory: 16 GB RAM
- Graphics: NVIDIA GeForce GTX 1060 (6GB) or AMD Radeon 5600XT (6GB)
- Storage: 60 GB available space
Recommended Specifications:
- OS: Windows 10 64-bit or newer
- Processor: Intel Core i7-10700K or AMD Ryzen 5 2600X
- Memory: 16 GB RAM
- Graphics: NVIDIA GeForce RTX 3070 (8GB) or AMD Radeon 6700XT (12GB)
- Storage: 75 GB available space
Furthermore, the post highlights some exciting PC features, including NVIDIA’s DLSS 4, AMD’s FSR, Intel’s XeSS 2, and support for Razer Chroma RGB and Razer Sensa HD Haptics. These are neat additions for players wanting to tweak and enhance their gaming experience.
How do you feel about this game’s monetization model? Personally, with all the subscriptions piling up, I appreciate the freedom to purchase and revisit a game occasionally without ongoing fees—it reminds me of why I often find myself returning to Guild Wars 2. Overall, I’m on board with Funcom’s approach. Plus, we might get more insights soon, as the Steam blog teaser hints at an upcoming gameplay stream on March 24.
Are you planning to venture into the dunes on May 20, or will you sneak in a little earlier? Tell us your thoughts!