Playable on PS5, Xbox Series X/S, and PC, the game has a simple yet intriguing objective: brew the perfect cup of tea.
I’m eagerly anticipating my first experience with Wanderstop, the latest creation described as centered around “change and tea.” This game marks the debut of Ivy Road, a studio founded by Davey Wreden, the mastermind behind The Stanley Parable and The Beginner’s Guide. Both of these games stood out for their originality and unwavering adherence to their unique visions. On the face of it, from what I’ve gathered through trailers, Wanderstop might seem like your standard “cozy game,” where the main task is to bask in soothing vibes while managing a tea shop. However, with Wreden’s involvement, I suspect there’s more beneath the surface, and I’m anticipating a twist or two. I’m absolutely here for surprises, to have my assumptions turned upside down.
Another reason for my excitement lies in the varied critical responses the game has gathered—from muted praise to enthusiastic approval. I’ve deliberately avoided these reviews to maintain a fresh perspective, but it’s evident the game has sparked diverse opinions. I’m an advocate for games receiving a spectrum of critical responses, though unfortunately, mainstream reviews often lean towards a consensus. When a game breaks that mold with varied feedback, it’s usually an indicator that it’s doing something notably unique.
This doesn’t guarantee that I’ll fall in love with Wanderstop; it’s more about the allure of a game that’s daring enough to tread its own path, even if it stumbles. I’d rather experience a title that attempts something bold and doesn’t quite hit the mark than one that opts for safe success. Who knows, I might end up adoring Wanderstop. This weekend, I’ll dive in and uncover its mysteries. But the anticipation of starting a new game, the sense of unknown adventure that lies ahead, is often one of gaming’s finest thrills. — Carolyn Petit