Vertigo Games, the creative powerhouse known for the Arizona Sunshine series and 2024’s Metro Awakening, has recently decided to part ways with SpringboardVR, a company that specializes in distributing VR content for location-based entertainment (LBE).
Back in 2021, Vertigo Games acquired SpringboardVR, expressing enthusiasm about guiding the platform through the burgeoning VR landscape. Fast forward to 2025, and SpringboardVR has found a new home with SynthesisVR, a leading name in virtual reality LBE management software. Although the deal’s financial details remain under wraps, the acquisition officially closes on February 1, 2025.
In a joint statement, the companies emphasized the strategic benefits of this move, noting it provides a robust framework for VR arcade operators and developers alike. “Uniting SpringboardVR and SynthesisVR under the Deploy Reality umbrella marks an enduring pledge to bolster location-based VR. This alliance empowers operators with enhanced choices and resources, fueling the growth of VR arcades globally,” they stated.
Operating out of the Netherlands, Vertigo Games enjoys a stellar reputation thanks to titles like Metro Awakening, the Arizona Sunshine Remake, and its sequel, Arizona Sunshine 2. Apart from at-home games, they’ve also ventured into LBE experiences with big hits like Space Pirate Trainer and multiplayer engagements such as Eclipse and Ghost Patrol VR.
Even though Vertigo Games won’t have direct control over SpringboardVR anymore, they’re far from stepping back from the LBE scene. They reaffirmed their strong alliance with SynthesisVR, highlighting a commitment to developing both venue-based and home VR experiences.
“Vertigo Games is dedicated to pioneering the future of VR arcades,” stated their CEO, Richard Stitselaar. “This move allows us to prioritize creativity and innovation in content, while SynthesisVR will enhance platform capabilities. Together, we’re ensuring that VR reaches new heights for both operators and developers, delivering next-gen entertainment that truly captivates.”
While this development doesn’t scream financial distress, it does come amidst a fairly tumultuous period for the industry. Only recently, studios like Fast Travel Games, creators of Action Hero and Mannequin, and Soul Assembly, known for Drop Dead VR, had to cut down on their workforce.
Last year wasn’t kind to some of the giants, either. nDreams, with their releases like Frenzies and Vendetta Forever, had their share of layoffs. Similarly, XR Games, behind Hitman 3 VR: Reloaded, saw major staffing changes, shedding a significant portion of their team.
The current wave of economic challenges hasn’t spared others, including Archiact from Canada—who handled Doom 3 VR—and VRChat, a social VR company, both of which have also reduced headcounts.
All eyes are on how these shifts will impact the VR industry’s tightly knit community of developers and players, with many hoping for a steady course toward renewed stability and innovation.